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The objective of the research was to know whether the use of scrabble
game can reinforce EFL Young Learners vocabulary.
The writer has applied pre experimental with one group pre-test and
post-test. This research has conducted at SMPN 35 Makassar sub-district of
Biringkanaya, Makassar city. In this research, the population was the seven
grade students of SMPN 35 Makassar in academic year 2016/2017. The total
numbers of population are 240 students. The researcher has used total
sampling technique. The total number of sample was 30 students from class
VII-1. In analyzing the numerical data, the writer used SPSS for windows.
After conducting the research, the writer concludes that the use of
Scramble Game in teaching English vocabulary enriches the students’
vocabulary; it is proved by the mean score of the students’ in pre-test and
posttest. The mean score of the pre-test before the treatment was 57.40 and
after the treatment the students gained score 74.67. The t-test of the
students’ vocabulary achievement in posttest was smaller than α. The
researcher found that the p-value (probability value) was lower than α (0.00
< 0.05) and the degree of freedom was 29. The t-test value of pre-test and
post-test was remarked significantly different. It indicated that the alternative
hypothesis (H1) was accepted and, of course, the null hypothesis (H0) was
rejected.o learn autonomously and it is compulsory subject from the school |
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